1: Avatar (2009) One purpose of a 3D modelled environment is for use in a film, an example could be the film 'Avatar', which used a lot of CGI, there's a variety of software used to create the world in the film, from creating the interiors of buildings to the vegetation seen in the forests. Autodesk Maya was used for creating most shots, but others such as Lightwave 3D was used to create most of the real-time shots of the environment in a low resolution. Houdini by SideFX was used for interior environments and software like MASSIVE (used for creating the vegetation) and Autodesk Mudbox (used for creating floating mountains) were used for the exterior Environments. An example of the interior environment the Houdini software would have been used for. An example of both the Autodesk Mudbox and MASSIVE software being used to create the floating mountains and vegetation. To create scenes with motion and action in modelled environments, they would need to brin...