LO2: Producing and planning a 3D modelled enviroment for use in a game or animation.
The 3D environment I am creating would be used in a videogame. It's a small storage room for use in a first-person RPG. Genre The RPG's genre will be in a fantasy medieval setting so the storage room will contain items conventional to that genre. Flowchart of rooms purpose in the game The objective is to escape from the storage room as the door locks behind the player when they enter it. They must find a key to the door in there to get it back open. Storyboard Level Design The layout of the level. Concept Art Animation and interaction I would implement animation into the environment by having the door be closed behind you, as you get locked in the storage room. Another animation would be the chair moving from one corner to under the shelf, the player would select the chair, which would then move to the shelf so the player can reach the key, which is used to get out the locked door.





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